Review of Shaun White Skateboarding Game
PC/PS3/ Wii/ X360
1 or 2-Player Action/Sports (8-Player Online)
By Ubisoft Montreal
Release: October 24, 2010
Shaun White Skateboarding Game Review
Seeing that most people nearly break their necks when they just step on a board, you must to appreciate the risks that skaters take doing the most routine moves. Shaun White had every chance to fall on its face; whether you do a comparison to EA's Skate, the lackluster Shaun White Snowboarding franchise, or even the challenge of starting up a world full of player-crafted rails, I'm glad that Ubisoft took a chance on this game.
Shaun White Skateboarding will give you loads of fun and that's because the trick system works quite well. It maybe a surprise at how the variety of tricks it pulls off having controls that are easier than Skate's, but all the same require skill. It's not as combo intensive or inventive like Skate, but Shaun White does hand over a payoff. Transmuting the Ministry's drab world using your tricks is one way to do it, but this alteration in the environment also happens on another level. Sometimes you may have a difficult time acquiring gold medals for a challenge, but by terra-forming the surroundings and creating a better skating line, you would be able to post a better score. While it may look cheap that you have to purchase new tricks, you'll be spurred by the demand to earn XP and love reaping the reward.
Although you bring down the Ministry's gray world, that does not entail that the game is full of life. The absence of an open world is conspicuous, but what is really striking is how easily you'll tire of the game's challenges. While not being bad, they are the standard fare of fetch pursuits and score challenges.You won't be inspired by much of the non-story based quests. Even while you're able to shape rails and gain entry to new places, it feels like the game does not take enough advantage of the cool world that's been made. The online choices are customary, having the Shaping Battle mode the lone standout. Here you do tricks to make full your Flow Meter, and whoever does that first gets at shaping the world any way they want for 30 seconds.
In skating terms, this game's success is more than just dropping in on a vert ramp for the first time without eating it face-first. Shaun White Skateboarding possesses some tricks in its back pocket, and looking forward to it building up its arsenal in the future.